State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 2D Anime Games in France Q3 2024: Unified Platform Insights

Explore the performance trends of the top 5 2D anime games in France for Q3 2024, including key metrics such as downloads, revenue, and active users.

Top 5 2D Anime Games in France Q3 2024: Unified Platform Insights

In the third quarter of 2024, France's unified platform market for 2D anime games witnessed varied performance across the top five titles. This analysis, powered by Sensor Tower data, highlights the trends in downloads, revenue, and weekly active users for these popular games.

DRAGON BALL Z DOKKAN BATTLE, developed by Bandai Namco Entertainment Inc., showed a dynamic revenue pattern. It peaked at approximately $878K in early August, with a notable decrease to around $228K by the end of September. Downloads fluctuated, reaching a high of about 14K in late August, while weekly active users remained strong, starting at 151K and peaking at 209K in late July before settling at 174K by quarter's end.

Legend of Mushroom from Joy Net Games experienced consistent weekly revenue, maintaining figures around $79K to $164K. Downloads saw a significant surge, notably hitting 23K in early September. Its active user base grew steadily, reaching a peak of 434K in mid-September.

Hero Wars: Alliance RPG by Nexters Global LTD showed a robust performance with revenue peaking at approximately $132K at the end of September. Downloads remained stable, averaging around 13K per week. Meanwhile, weekly active users slightly increased, peaking at 47K towards the end of the quarter.

Epic Seven, developed by Smilegate Holdings, Inc., displayed a varied revenue trend, starting at $117K and fluctuating to a low of $18K in late August, then rising again to $83K by late September. Downloads were modest, peaking at 6.4K in early August. Active users showed a slight increase, reaching around 18K in mid-August before stabilizing.

The Seven Deadly Sins: Idle from Netmarble Corporation, launched in mid-August, saw initial revenue of $102K, with a gradual decline to $24K by the end of September. Downloads had a strong start with 47K in the launch week, decreasing to 2K by the end of the quarter. Active users followed a similar trend, starting at 44K and decreasing to 13K.

These insights, derived from Sensor Tower's comprehensive data, provide a glimpse into the competitive landscape of 2D anime games in France. For more detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024